Marty's Magic Bow
(Evocation)

Range:  0 (arrow range as per normal bows)
Components:  V, S, M
Duration:  1 round per level
Casting Time:  3
Area of Effect:  Caster
Saving Throw:  None

Marty's magic bow causes a magical force to propel objects from the wizard's fingers much as a bowstring. With arrows, the effect is to allow the wizard to release one arrow per round, each arrow attacking as a fighter of half the level of the wizard. The advantage of this spell is the fact that the arrow attacks are not magical: thus there is no magical saving throw involved for the target, so if the wizard makes his to-hit roll (at half his level on the fighter table) he hits, even if the target is, say, in an anti-magic shell, or in a cube of force, or if the target is magic resistant.
There's probably a material component (say, a length of string made of silver thread, or something like that) but the arrows are not components - i.e., they're not consumed, and you might be able to reclaim some of them. Also, magical arrows would provide the appropriate bonuses to-hit and to damage.

